Max Did It
Game Design
,Fri
Post the First Comment
Tagged ,

Gamedesign Review of Satellite

I have already posted an article about how Satellite performed when it comes to views and ad revenue, this time I want to analyse the game itself.

I don't want to look only at the good things, but also, maybe even more, at the things that haven't worked as intended.

In the end, I find making mistakes not that bad. It is only when you make the same mistakes more than once that it gets really frustrating in my opinion.

Read more...

Miscellaneous
,Mon
2 Comments
Tagged , ,

Satellite Numbers and Statistics

Satellite has been released for 6 days now, and it's safe to say that it's lifecycle is pretty much over.

The game had peaked at 80 to 90 visits per hour and is now down to 5 to 10. The game hasn't been featured on the first page of Newgrounds "Latest" games category anymore for a couple of days now, so I don't expect the numbers to go up significantly.

Old Graph

©2009-2012 ~SPikEtheSWeDe

I do consider Satellite to be a success. It is the first of my very own projects that I went through with from start to finish and actually published.

The overall number of times the game has been played may appear relatively insignificant compared to successful browser MMOs or long running games on Newgrounds. Also, I am far away from actually being able to pay my bills with my games.

I do have enough data to draw some conclusions for future games, though. I wanted to find out how much money in-game advertisement can make and I can now say that it is unlikely that I will be able to live off of ad revenues alone.

Read more...

Announcements
,Wed
3 Comments
Tagged ,

Satellite Released

Satellite, my first Flash game I produced as an independent developer, has been launched. It is now available on this website to play:

Play Satellite

I will post Satellite to several Flash game portals over the course of the day.

Satellite

Read more...